Sunday, 8 March 2009
Woman Character for love scene
started on this character today. . i built the mesh in that pose because there is not alot of animation other than the neck and head, no flailing arms so i figured i would be able to get more detail in the sculpt rather than make a rig that would never get used..... total work time SO FAR 15 hours.
got the basic idea and shape down following an amazing tutorial i will try and find the link again for and post up
the whole imagery of this piece is based on a painting i did for ND as seen below.